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fluffysnaff

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fluffysnaff.com

@krxclient / reverse engineering / systems work / selected projects

reverse engineeringgame internalsnative toolsfun projects

Reverse engineering, systems work, and projects built with a clear technical point of view.

fluffysnaff

C, C++, Java, Python, passionate about game hacking and reverse engineering. My work is centered on reverse engineering, native tooling, game-related systems, and practical projects that begin with technical curiosity and end as usable builds.

analyzing internals / building tools / shipping focused work

repos indexed 4
featured surface 4
social links 5
followers 19 developers and users following the work
total stars 36 public interest across selected repositories
featured repos 4 projects surfaced first on purpose
latest refresh Apr 14, 2026 GitHub data refreshed for the site

Outside GitHub

The projects with their own orbit.

Some work extends beyond the repository itself. These are the projects with their own identity, context, and audience.

Featured work

The projects that actually sound like me.

Simple DLL injector in Rust / Rust / updated Mar 8, 2026

command deck 01 / 04

repo

fluffy-injector

A Rust injector with a fast, clean feature set for manual mapping and multiple injection methods.

built around clean execution and flexible injection paths

Rust 15 stars 1 forks
dlldll-injectorinjectormanual-mapping

repo

oah

OAH focuses on a compact but capable feature set for One Armed Robber, built to stay responsive and practical in use.

compact scope with purposeful features

C++ 8 stars 6 forks
oaroar-cheatonearmedrobber

repo

fmod

FMOD is a Meteor Client addon centered on movement experimentation, exploit mechanics, and technical curiosity around Minecraft systems.

movement-first ideas turned into usable modules

Java 4 stars 3 forks
fabricliveoverflowmeteorclientminecraft

repo

hackmatch

Hackmatch is an internal Redmatch 2 project built around direct control, quick iteration, and clear in-game visibility.

designed for responsive control rather than unnecessary bulk

C++ 8 stars 2 forks
cheathackredmatch2rm2

What keeps me interested

Still keeping it engaging.

Tools, internals, movement systems, overlays, automation, and technical problems that become more interesting once the black box is opened up.

Break it to read it

A lot of the fun starts once the black box stops feeling black.

Native over convenient

I keep circling back to C, C++, Rust, and the projects that get better when things stay close to the metal.

Games are still the sandbox

Movement, tooling, overlays, exploits, and the systems hiding under the fun are still where I like to poke around.